![]() Step 7) Annex cities 1 at a time, and immediately build a court house. If necessary, a settler can always be dispatched to reclaim the location under more advantageous circumstances. Otherwise, they should just be razed without ceremony. Since there is a Happiness ceiling on expansion, a player should only acquire enemy cities that are worth keeping in the long run. This also means do not acquire enemy cities when your happiness is already low. If your Happiness is already at 2 or 3, there is no room for another city until Happiness goes up (an exception might be made for a city that adds a new luxury to your empire). I mention these buildings for their economy, they give the best amount of happiness for the gpt maintenance. These buildings take a long time to build, but are ultimately one of the few ways to garnish happiness on a widespread level. Step 5) Build Coliseums, Circuses, and Theaters. This is a great way to pick up extra happiness. So, browse the Diplomacy menu to see which City-States have luxuries you do not. Now, if that city state is an ally, then also share their strategic resources and luxuries with you. Bribing city states have a lot of benefits, including extra food and culture. Step 4) Save your pennies to bribe City-States. Sometimes, you can pay several hundred gold in lieu of offerring a luxury of your own. The player needs to routinely check the diplomacy menu to see if any nation's have excess luxuries you might trade. AI civs will be very loathe to part with it and their price will go up.Īlso, I have never seen the AI iniate an offer to exchange luxuries. Word of warning, if the luxury listed has a one in the parentheses like this "(1)", then it is the nation's last bit of that particular luxury. However, if your neighbors have excess luxuries of their own, you can swap different luxuries giving each nation an extra +4 happiness. having 2 sources of silk does not give anymore Happiness than just having 1 source. Each individual type of luxury only gives your civilization the same +4 happiness, i.e. Be sure to mine, quarry, or build a plantation on every luxury within your empire's borders, and choose new city locations based on their proximity to new luxuries. Step 2) Luxuries are a major source of Happiness, especially during the early to mid-game. Therefore, always be on the look out for ways to increase happiness. Cities will grow until unhappiness stunts their growth. Step 1) Realize that unhappiness is inevitable. Managing happiness is one of the biggest challenges in Civ. Is a vast, dysfunctional empire better off than a slightly smaller, functional one? If taking all those cities is going to cripple you, it may not be worth it. ![]() In addition, use puppet cities to your advantage, and don't overextend yourself. Don't try to change your whole empire just to eke a little more happiness out of a social policy. Look at how they generate happiness, and find the ones that match your style of rule. Get social policies (there are many) that work with your existing empire to increase happiness.Build happiness-producing wonders like Hanging Gardens and Eiffel Tower.Build happiness-producing structures: Circus, Colosseum, Theatre, Stadium, and Burial Tomb if you're Egyptian.Plan new city locations with an eye toward where you can get the most luxury resources. Look for resources just outside your borders and consider purchasing those tiles. Get as many luxury resources as possible (by building the appropriate improvements on their tiles or through city-state allies).This negates unhappiness from occupation. Use the following methods to increase happiness: There is no magical wellspring of happiness that will allow you to absorb an unlimited number of enemy cities into your empire without repercussions. If those cities are going to drive your happiness into the ground, it may not be in your best interests to take all of them at once. I think your conclusion here may be false. forumlist td.forum_title a.In war the AI sometimes gives up and hands over like 12 cities at once for peace (which I'd be stupid not to take) * Forum formatting (by -Algorithm & -Splaka) */īackground: url(/images/4/4e/Forum_new.gif) center left no-repeat ![]() * Giving headers and TOC a little extra space */ * Mark redirects in Special:Allpages and Special:Watchlist */ * Font url('/load.php?articles=MediaWiki:Base.css|MediaWiki:Otaku.css|MediaWiki:Wiki_Staff.css|MediaWiki:Navbox.css|MediaWiki:Portal.css&only=styles&mode=articles&action=purge')
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |